lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/wA6RGy5N"] [Date "2018.06.01"] [White "najvazniji"] [Black "skloczi"] [Result "1-0"] [UTCDate "2018.06.01"] [UTCTime "10:38:42"] [WhiteElo "1440"] [BlackElo "1383"] [WhiteRatingDiff "+104"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Na3?? { (0.15 → -2.15) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. a4 Qb8 5. b3 Qxb3 6. cxb3 Nb8 7. Qc2 d6) 1... e6 2. b4 Bxb4 3. Nh3? { (-0.90 → -2.57) Mistake. Rb1 was best. } (3. Rb1 Bxa3 4. Bxa3 b5 5. Rxb5 c5 6. Bxc5 Qa5 7. Bxa7 Qxa7 8. Rxb8 Rxb8 9. c3 Qxf2) 3... Bxd2 4. Qxd2? { (-2.63 → -5.03) Mistake. Bxd2 was best. } (4. Bxd2 g5 5. Bxg5 Qxg5 6. Nxg5 c5 7. Nxf7 Kxf7 8. Qxd7 Nxd7 9. Rd1 c4 10. Rxd7 Bxd7) 4... Qg5? { (-5.03 → -2.61) Mistake. d6 was best. } (4... d6 5. Qxd6) 5. Qxd7?? { (-2.61 → Mate in 13) Checkmate is now unavoidable. Nxg5 was best. } (5. Nxg5) 5... Qxg2?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Bxd7 was best. } (5... Bxd7 6. Nxg5 Bc6 7. Nxf7 Bxg2 8. Nxh8 Bxf1 9. Kxf1 g5 10. Bxg5 Nf6 11. Bxf6 Kf7 12. Nxf7) 6. Qxe6?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Qxe8 was best. } (6. Qxe8 Qxh3 7. Qxf7 Qxf1 8. Kxf1 h5 9. Qxe6 Bxe6 10. Nb5 Bxa2 11. Nxa7 Rxa7 12. Rxa2 Rxa2) 6... Qxh2?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Bxe6 was best. } (6... Bxe6 7. Bxg2 Bxa2 8. Bxb7 c5 9. Rxa2 Ne7 10. Bxa8 c4 11. Nxc4 f5 12. Rxa7 Nd5 13. Rxg7) 7. Qxf7?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Qxe8 was best. } (7. Qxe8 Qxh3 8. Qxf7 Qxf1 9. Qxc7 Qxe1 10. Rxh7 Qxe2 11. Qxc8 Rxh7 12. Qxb7 Qxc2 13. Nxc2 Rh1) 7... Qxf2?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Kxf7 was best. } (7... Kxf7 8. Rxh2 Bxh3 9. Rxh3 Nh6 10. Rxh6 gxh6 11. Bxh6 b5 12. Nxb5 a5 13. Nxc7 Rg8 14. Nxa8) 8. Qxg7 Qxe2 9. Kxe2 Bxh3 10. Qxh7?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qxc7 was best. } (10. Qxc7 Bxf1 11. Qxb7 Bxe2 12. Qxb8 Rxb8 13. Rxh7 Rxh7 14. Bh6 Nxh6 15. Rf1 Bxf1 16. Nc4 Bxc4) 10... Bxf1?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Rxh7 was best. } (10... Rxh7 11. Bxh3 Rxh3 12. Rxh3 b5 13. Nxb5 a5 14. Nxc7 a4 15. Nxa8 Nh6 16. Bxh6 a3 17. Rxa3) 11. Rxf1 Rxh7 12. Bh6?? { (Mate in 7 → -6.19) Lost forced checkmate sequence. Rh1 was best. } (12. Rh1 Rxh1 13. Ke1 Rxe1 14. Bd2 Rxa1 15. Nc4 Rxa2 16. Bb4 Rxc2 17. Be7 Rxc4 18. Bf6 Nxf6#) 12... Nxh6?? { (-6.19 → Mate in 5) Checkmate is now unavoidable. Rxh6 was best. } (12... Rxh6) 13. Rf7?? { (Mate in 5 → -7.42) Lost forced checkmate sequence. Rf5 was best. } (13. Rf5 Nxf5 14. Ke3 Nxe3 15. Re1 Nxc2 16. Rxe8 Nxa3 17. Rxb8 Rxb8#) 13... Kxf7?! { (-7.42 → -5.30) Inaccuracy. Nxf7 was best. } (13... Nxf7) 14. Nc4?! { (-5.30 → -7.42) Inaccuracy. Nb1 was best. } (14. Nb1 Nd7) 14... b6 15. Nxb6 axb6?? { (-6.76 → Mate in 4) Checkmate is now unavoidable. cxb6 was best. } (15... cxb6 16. Kd2 Ke6 17. Rd1 Nc6 18. Ra1 Ke5 19. Rc1 Ke4 20. Rd1 Kd5 21. Ra1 Rc8 22. Rd1) 16. Rb1 Rxa2 17. Rxb6 Rxc2 18. Rxb8 Rxe2 19. Re8 Kxe8# { Game ends by variant rule. } 1-0