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Mobile application is useless

I'm really curious to know which amateur programmed the Lichess mobile application. That must have been the biggest amateur of all. For all these years until today, they haven't fixed the fact that if I play a tournament game, I don't receive any notification in the mobile app that the game has started, and I can't access it at all! The only option is to play on the computer in the browser, but I don't want that! I want to play on my mobile phone! And it just doesn't work. The only way to find out that the game has started is to constantly refresh the app and click on the list of games in the menu, hoping that it will finally refresh and the game will appear there. This has been happening the whole time, and it has been going on since 2015, and no one has thought to fix it until today! Is it really such a problem to properly program how the mobile application should behave in the case of tournaments? Due to your incompetence, I lost a game on time because I didn't even know that the game had started, and your stupid mobile app didn't even show that the game was available and that I could play!
If You may help to Write a New One, or to Fix this One, than You may make it , as Lichess offers to write programmers a Code , anyone can write code for Lichess, Write and Suggest them on Github or somewhere , where that section is
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@MissFortune
So if the app don ́t work for you, why do you use it then?
Playing in the browser on the mobilephone works fine for me, but i do not play tournaments.
You could give it a try, but you have to uninstall the app first, otherwise the app will take over although you start in the browser.
@MissFortune said in #1:
> The only way to find out that the game has started is to constantly refresh the app and click on the list of games in the menu, hoping that it will finally refresh and the game will appear there.

Maybe you have a mistake in the settings of your Smartphone? I played a tournament with the app today, not the first time, by the way, and I had no problem to realize when the new game with the next opponent started.
@MissFortune said in #1:
> I'm really curious to know which amateur programmed the Lichess mobile application.

The mobile app you're probably using was programmed by people who weren't getting paid. Pretty much one of the definitions of amateur.

While there are rewards for donating your own money, time and expertise to help a community, like a feeling of satisfaction, there is a downside, and that's the abuse you cop from some individuals in the same community you're helping.

Imaging spending your own money, time and expertise for the benefit of a community and copping abuse from individuals in that community? It's tough to handle, and causes many people to burn out and quit.

So you're probably not going to get any sympathy. Hopefully the leaders of the community and the community as a whole will take extra steps to ensure the developers of the app know they are thankful for the work they've done, as it would be a blow to the community if they left.
@aVague said in #2:
> If You may help to Write a New One, or to Fix this One, than You may make it , as Lichess offers to write programmers a Code , anyone can write code for Lichess, Write and Suggest them on Github or somewhere , where that section is
What IS the process for reporting a bug and tracking its status? There's a forum category for lichess feedback, but how do posts in that forum translate (if at all) to a bug list - on Github or somewhere? - so that someone like the OP can see if anyone is working on it, and if not what likelihood there is of someone working on it, and then can maybe decide to actually try and contribute something towards fixing it (by voting, learning to write code, whatever)?
@Talezassian said in #8:
> What IS the process for reporting a bug and tracking its status? There's a forum category for lichess feedback, but how do posts in that forum translate (if at all) to a bug list - on Github or somewhere? - so that someone like the OP can see if anyone is working on it, and if not what likelihood there is of someone working on it, and then can maybe decide to actually try and contribute something towards fixing it (by voting, learning to write code, whatever)?
I didn't got your critics or idea or whatever at all. I make all thing clear, there is possibility to write code for Lichess , if you don't know or don't understand that, then I can't really help. It's just needed to see in Lichess Menu , where this section is
@Talezassian said in #8:
> What IS the process for reporting a bug and tracking its status? There's a forum category for lichess feedback, but how do posts in that forum translate (if at all) to a bug list - on Github or somewhere?

posting in the general forum isn't the best place. the feedback forum would be better, discord would be better than that, and maybe github. Ideally you'd search existing github issues before creating a new one. Maybe even joining the community on discord and start learning what sort of help is being asked for and how best to help.

I believe someone was hired full-time maybe a year ago (it was in a lichess blog post I believe, it's mentioned here lichess.org/blog/ZZQVPhAAACEAw2ZR/- ) to write a new mobile app, and as far as I can tell, lichess still points people to the old app.

Reporting non security bugs against an app that's soon to be replaced doesn't make much sense to me.

it looks like github.com/lichess-org/mobile is the new mobile app. Open source, but with a dev that's employed by lichess.

this looks like the original app github.com/lichess-org/lichobile that's linked to from lichess.org and probably the one OP was using.

It looks like the new app is almost but not quite ready yet. Goes to show how much work is required to write an app. It's been a year with at least one employee and many people from the community donating their time and expertise, and it's still not released.

It will also never be "finished". Even if you don't add any new features, there will always be bugs and new releases of android, IOS and the lichess backend. It's a lot of work.

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