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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/crKYoIbV"] [Date "2024.02.12"] [White "pivovarzexS"] [Black "GeOG_5"] [Result "1-0"] [UTCDate "2024.02.12"] [UTCTime "13:16:48"] [WhiteElo "1127"] [BlackElo "1661"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... Nh6 2. d3?? { (-0.38 → Mate in 16) Checkmate is now unavoidable. Kf2 was best. } (2. Kf2 e6) 2... Ng4 3. fxg4 f5?? { (Mate in 15 → 1.56) Lost forced checkmate sequence. g5 was best. } (3... g5 4. Bxg5 Bg7 5. Bxe7 Bxb2 6. Bxd8 Bxa1 7. Bxc7 Rg8 8. Bxb8 Rxg4 9. Bxa7 Rxg2 10. Bxg2) 4. gxf5 e6?? { (1.37 → Mate in 15) Checkmate is now unavoidable. g6 was best. } (4... g6 5. fxg6 hxg6 6. b3 Rxh2 7. Rxh2 Bh6 8. Bxh6 g5 9. Bxg5 Nc6 10. Bxe7 Nxe7 11. Rh1) 5. fxe6 dxe6 6. Bh6 Qxd3 7. Bxg7 Bxg7 8. Qxd3 Bxb2 9. Qxh7 Bxa1 10. Qxh8 Bxh8 11. Nc3 Bxc3 12. Nh3 Bxe1 13. c3?? { (Mate in 8 → -4.47) Lost forced checkmate sequence. Nf2 was best. } (13. Nf2 Bxf2 14. e3 Bxe3 15. Rg1 Bxg1 16. Bc4 Bxh2 17. Bxe6 Bxe6 18. c3 Bxa2 19. c4 Bxc4) 13... Bxc3 14. e4?? { (-3.95 → Mate in 8) Checkmate is now unavoidable. Nf2 was best. } (14. Nf2 Nc6 15. g4 Na5 16. h4 Kf7 17. Nh3 b6 18. Rh2 c6 19. g5 Bb7 20. g6 Kxg6) 14... b5 15. Bxb5 Nc6 16. Bxc6 Be1 17. Bxe8 Bd7?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Bf2 was best. } (17... Bf2 18. Nxf2 c6 19. Bxc6 e5 20. Bxa8 Bb7 21. Bxb7 a6 22. Bxa6#) 18. Bxd7?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rxe1 was best. } (18. Rxe1 Bxe8 19. a4 Bxa4 20. Rd1 Bxd1 21. g4 Bxg4 22. e5 Bxh3#) 18... a5 19. Bxe6 Rc8?? { (Mate in 4 → 3.65) Lost forced checkmate sequence. Rd8 was best. } (19... Rd8 20. Rxe1 Rd7 21. Bxd7 a4 22. Bxa4 c6 23. Bxc6#) 20. Bxc8 a4?? { (4.02 → Mate in 12) Checkmate is now unavoidable. Bb4 was best. } (20... Bb4 21. Rf1) 21. Rxe1 c5 22. Rd1 c4 23. Rd3?? { (Mate in 9 → 2.24) Lost forced checkmate sequence. a3 was best. } (23. a3 c3 24. Ba6 c2 25. Rd6 c1=K 26. Rd2 Kxd2 27. Bd3 Kxd3 28. Nf4 Kxe4 29. h3 Kxf4) 23... cxd3 24. a3 d2 25. Be6?? { (2.38 → -0.26) Blunder. g4 was best. } (25. g4) 25... d1=R?? { (-0.26 → Mate in 5) Checkmate is now unavoidable. d1=K was best. } (25... d1=K 26. e5) 26. Bb3 axb3 27. Ng1 Rxg1 28. g4 Rxg4 29. a4 Rxe4 30. h4?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. h3 was best. } (30. h3 Rxa4 31. h4 Rxh4#) 30... Rxa4 31. h5 b2 32. h6 Rg4 33. h7 Rg8?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. b1=Q was best. } (33... b1=Q 34. h8=N Re4 35. Ng6 Rh4 36. Nxh4 Qg6 37. Nxg6#) 34. hxg8=B b1=N 35. Bh7 Na3 36. Bb1 Nxb1# { Game ends by variant rule. } 1-0