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[Event "come Arena"] [Site "https://lichess.org/4ZDBybNX"] [Date "2022.04.04"] [White "gusvarcor"] [Black "LiCuAdOdEfReSa"] [Result "0-1"] [UTCDate "2022.04.04"] [UTCTime "23:19:42"] [WhiteElo "1404"] [BlackElo "1284"] [WhiteRatingDiff "-30"] [BlackRatingDiff "+47"] [Variant "Antichess"] [TimeControl "180+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. d3 was best. } (1. d3 c6) 1... b5 2. Bxb5 a6?? { (Mate in 14 → 9.72) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Bxd2) 3. Bxd7 Qxd7? { (8.95 → Mate in 13) Checkmate is now unavoidable. Kxd7 was best. } (3... Kxd7 4. Nc3 c6 5. e5 Nf6 6. exf6 gxf6 7. Nge2 Bg7 8. h4) 4. Qg4? { (Mate in 13 → 7.86) Lost forced checkmate sequence. g4 was best. } (4. g4 Qxd2 5. Qxd2 Bxg4 6. Qd8 Kxd8 7. Kd1 Bxd1 8. Nh3 Bxc2 9. Na3 Bxe4 10. b3 Bxh1) 4... Qxd2? { (7.86 → Mate in 12) Checkmate is now unavoidable. Qxg4 was best. } (4... Qxg4 5. e5) 5. Qxg7?? { (Mate in 12 → -2.49) Lost forced checkmate sequence. Kxd2 was best. } (5. Kxd2 Bxg4 6. Kd1 Bxd1 7. Nh3 Bxc2 8. Na3 Bxe4 9. b3 Bxg2 10. Rg1 Bxh3 11. Rxg7 Bxg7) 5... Qxf2?? { (-2.49 → Mate in 11) Checkmate is now unavoidable. Qxc2 was best. } (5... Qxc2 6. Qxh7) 6. Qxf8?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Kxf2 was best. } (6. Kxf2 Bxg7 7. Be3 Bxb2 8. c4 Bxa1 9. g4 Bxg4 10. Nh3 Bxh3 11. Bd4 Bxd4 12. Rd1 Bxf2) 6... Qxc2?? { (Mate in 11 → -0.88) Lost forced checkmate sequence. Kxf8 was best. } (6... Kxf8 7. Kxf2 Nh6 8. Bxh6 Kg7 9. Bxg7 h5 10. Bxh8 Bh3 11. gxh3 e5 12. Bxe5 h4 13. Bxc7) 7. Qxe7?? { (-0.88 → Mate in 13) Checkmate is now unavoidable. Qxf7 was best. } (7. Qxf7 Qxb2 8. Qxe8 Qxc1 9. Qxe7 Nxe7 10. g4 Bxg4 11. e5 Qxb1 12. Rxb1 Bh5 13. Rxb8 Raxb8) 7... Qxb2?? { (Mate in 13 → 0.23) Lost forced checkmate sequence. Nxe7 was best. } (7... Nxe7 8. Bg5 Qxg2 9. Bxe7 Kxe7 10. h3 Bxh3 11. Rxh3 Qxb2 12. Rxh7 Qxa1 13. Rxf7 Qxb1 14. Rxe7) 8. Qxf7?? { (0.23 → Mate in 9) Checkmate is now unavoidable. Qxc7 was best. } (8. Qxc7 Qxc1) 8... Qxa2?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Kxf7 was best. } (8... Kxf7 9. Bxb2 Kg7 10. Bxg7 Nd7 11. Bxh8 Ne5 12. Bxe5 Be6 13. Bxc7 Bxa2 14. Rxa2 Rf8 15. Rxa6) 9. Qxh7?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Rxa2 was best. } (9. Rxa2 Kxf7 10. Rxa6 Nxa6 11. g4 Bxg4 12. Nf3 Bxf3 13. Na3 Bxh1 14. Bf4 Bxe4 15. Bxc7 Nxc7) 9... Qxg2 10. Qxg8 Qxg1?? { (Mate in 8 → 1.87) Lost forced checkmate sequence. Rxg8 was best. } (10... Rxg8 11. Rxa6 Qxh1 12. Rxa8 Rxg1 13. Rxb8 Qxe4 14. Rxc8 Qxb1 15. Rxe8 Rxe1 16. Rxe1 Qxc1 17. Rxc1) 11. Qxe8?? { (1.87 → Mate in 7) Checkmate is now unavoidable. Qxh8 was best. } (11. Qxh8) 11... Qxe1?? { (Mate in 7 → 2.05) Lost forced checkmate sequence. Qxh2 was best. } (11... Qxh2 12. Qxc8 Rxc8 13. Rxh2 Rh8 14. Rxa6 Rxh2 15. Rxa8 Na6 16. Rxa6 c6 17. Rxc6 Rd2 18. Nxd2#) 12. Qxc8?? { (2.05 → Mate in 6) Checkmate is now unavoidable. Qxh8 was best. } (12. Qxh8) 12... Qxc1?? { (Mate in 6 → 2.20) Lost forced checkmate sequence. Rxc8 was best. } (12... Rxc8 13. Rxe1 Rh8 14. Rxa6 Rxh2 15. Rxa8 Rc2 16. Rxb8 Rxc1 17. Rxc1 c6 18. Rxc6#) 13. Qxb8?? { (2.20 → Mate in 5) Checkmate is now unavoidable. Qxh8 was best. } (13. Qxh8 Qxb1 14. Qxb8 Qxh1 15. Rxh1 Rxb8 16. h4 c5 17. h5 c4 18. e5 c3 19. h6 Rb3) 13... Qxb1?? { (Mate in 5 → 2.45) Lost forced checkmate sequence. Qxh1 was best. } (13... Qxh1 14. Qxh8 Qxh2 15. Qxh2 Rd8 16. Qxc7 a5 17. Qxd8 a4 18. Rxa4#) 14. Rhxb1?? { (2.45 → Mate in 4) Checkmate is now unavoidable. Qxa8 was best. } (14. Qxa8 Rxa8 15. Raxb1 c5 16. h4 c4 17. h5 a5 18. h6 a4 19. h7 c3 20. e5 a3) 14... Raxb8 15. Rxb8 Rxb8 16. Rxa6 Rb6?? { (Mate in 2 → Mate in 27) Lost forced checkmate sequence. c6 was best. } (16... c6 17. Rxc6 Rb6 18. Rxb6#) 17. Rxb6 cxb6 18. e5 b5 19. e6 b4 20. e7 b3 21. e8=Q b2 22. Qc8?? { (Mate in 23 → Mate in 4) Lost forced checkmate sequence. h4 was best. } (22. h4 b1=K 23. h5 Kc2 24. h6 Kc3 25. h7 Kd4 26. Qe3 Kxe3 27. h8=R Ke4 28. Rh6 Kd4) 22... b1=R 23. Qc1 Rxc1 24. h4 Rg1 25. h5 Rg6 26. hxg6# { Game ends by variant rule. } 0-1