lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/139Mdfc8"] [Date "2024.03.17"] [White "Arseniy_MSG"] [Black "The_programer"] [Result "0-1"] [UTCDate "2024.03.17"] [UTCTime "06:54:19"] [WhiteElo "785"] [BlackElo "936"] [WhiteRatingDiff "-28"] [BlackRatingDiff "+15"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... g5?? { (Mate in 16 → -0.64) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Ba3 3. Nxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. Bxg5 e6?? { (-6.37 → Mate in 16) Checkmate is now unavoidable. c5 was best. } (2... c5 3. dxc5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Bxd8 Kxd8 4. d5 exd5 5. Qxd5 Bc5 6. Qxd7?? { (Mate in 13 → 1.15) Lost forced checkmate sequence. Qxb7 was best. } (6. Qxb7 Bxb7 7. g3 Bxf2 8. Kxf2 Bxh1 9. e4 Bxe4 10. a3 Bxc2 11. Ra2 Bxb1 12. Ke1 Bxa2) 6... Kxd7 7. b4?? { (0.89 → Mate in 18) Checkmate is now unavoidable. Nd2 was best. } (7. Nd2 Bxf2) 7... Bxf2 8. Kxf2 Kd8?? { (Mate in 18 → 0.01) Lost forced checkmate sequence. c5 was best. } (8... c5 9. bxc5 Kd6 10. cxd6 Bh3 11. Nxh3 Na6 12. Ng1 Nc7 13. dxc7 Rd8 14. cxd8=B Ne7 15. Bxe7) 9. a4?? { (0.01 → Mate in 11) Checkmate is now unavoidable. g4 was best. } (9. g4) 9... Bh3 10. gxh3 Nd7?? { (Mate in 10 → -2.37) Lost forced checkmate sequence. b5 was best. } (10... b5 11. axb5 Nc6 12. Rxa7 Nxb4 13. Rxc7 Nxc2 14. Rxf7 Ra1 15. Rxh7 Rxb1 16. Rxh8 Rxb5 17. Rxg8) 11. b5 a6?? { (-2.19 → -0.14) Blunder. Ke7 was best. } (11... Ke7 12. Na3) 12. bxa6 bxa6 13. Nd2?? { (-0.23 → -3.87) Blunder. Ra2 was best. } (13. Ra2 Ne7) 13... Ne5?? { (-3.87 → Mate in 9) Checkmate is now unavoidable. c5 was best. } (13... c5 14. Nb1 Kc7 15. Nc3 Rb8 16. Nb5 Rxb5 17. axb5 axb5 18. h4 Ne7 19. Ra4 bxa4 20. Nh3) 14. Nc4 Nxc4 15. Ra3 Nxa3 16. Ke3 Nxc2 17. Nf3 Nxe3 18. Rg1?? { (Mate in 6 → -5.09) Lost forced checkmate sequence. Bg2 was best. } (18. Bg2 Nxg2 19. e3 Nxe3 20. Rf1 Nxf1 21. Ng5 Nxh2 22. Nxh7 Rxh7 23. a5 Rxh3#) 18... Nxf1 19. Rxf1 Rb8?? { (-5.94 → Mate in 4) Checkmate is now unavoidable. Kd7 was best. } (19... Kd7) 20. Ne5?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Rb1 was best. } (20. Rb1 Rxb1 21. Ne1 Rxe1 22. e3 Rxe3 23. a5 Rxh3#) 20... Rb5?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. h5 was best. } (20... h5 21. Rxf7 Kd7 22. Rxd7 a5 23. Rxc7 Rc8 24. Rxc8 Nh6 25. Rxh8 h4 26. Rxh6#) 21. Nxf7?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxf7 was best. } (21. Rxf7 Rxe5 22. Rxh7 Rxh7 23. h4 Rxh4 24. h3 Rxa4 25. e3 Rxe3 26. h4 Rxh4#) 21... a5?? { (Mate in 6 → -3.28) Lost forced checkmate sequence. Rc5 was best. } (21... Rc5 22. Nxh8 Rf5 23. Rxf5 c5 24. Rxc5 Kc7 25. Rxc7 a5 26. Rxh7 Nh6 27. Rxh6#) 22. Nxd8?? { (-3.28 → Mate in 6) Checkmate is now unavoidable. axb5 was best. } (22. axb5) 22... c5?? { (Mate in 6 → -0.81) Lost forced checkmate sequence. Rb7 was best. } (22... Rb7 23. Nxb7 h5 24. Nxa5 Nf6 25. Rxf6 Rh6 26. Rxh6 c5 27. Rxh5 c4 28. Nxc4#) 23. axb5 Nf6?! { (-1.07 → 0.00) Inaccuracy. Nh6 was best. } (23... Nh6 24. Rd1 Rxd8 25. Rxd8 a4 26. b6 a3 27. b7 c4 28. h4 a2 29. Rd5 c3 30. h5) 24. Rxf6 Rxd8 25. Rd6?? { (0.78 → -4.09) Blunder. b6 was best. } (25. b6) 25... Rxd6 26. h4?? { (-4.40 → Mate in 11) Checkmate is now unavoidable. e4 was best. } (26. e4) 26... Rd3 27. exd3 c4 28. dxc4 h6?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. a4 was best. } (28... a4 29. c5 a3 30. c6 a2 31. c7 a1=R 32. c8=B Rc1 33. Bd7 h6 34. Bc8 Rxc8 35. b6) 29. h5?? { (0.00 → Mate in 8) Checkmate is now unavoidable. b6 was best. } (29. b6 a4 30. b7 a3 31. b8=Q a2 32. Qd8 h5 33. c5 a1=K 34. c6 Kb2 35. c7 Kb3) 29... a4 30. c5 a3 31. b6 a2 32. c6 a1=R 33. b7 Ra8 34. bxa8=K# { Game ends by variant rule. } 0-1