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World Championship Match format Solution?

i think FIDE should create this type of World Championship format as follows

World Chess Championship - should cover all categories
6 games of classical
6 games of rapid
6 games of blitz
6 games of 960 chess

equals 24 games of Chess (all format)

I believe the title of World Chess Champion should not be limited to just classical, but also on other formats in combination.

i would love to have 24 classical games inclusive adjournment. In this World Championship there were lots of errors in that part of the game. Adjournment prevents that.

I would add the following extra rule: Stalemates and material wins (eg. K+N vs. K) count as a 'small win' and are counted separately. If the match ends even the 'small wins' count. If these are also even, the champion stays champion.

I am not a friend of rapid games in a world championship. But the Fischer Random idea is interesting in my opinion. The question is if there are start positions where white has a clear advantage.
you become "Classical worldchesschampion" not some randy combination. and making k+nvsK draw is silly: you cant win. nor lose so its a draw
there is already a blitz world champion and a rapid world champion. Classical world champion should be decided by classical games.
@TheKillerSacrifice #3

Yes, it counts as draw but - separate - as material win. I dont know the englisch word, it is 'Zweitwertung' in german. Only if the match is even after 24 games, then the stalemates and material wins count. This would also probably make games last longer, as players will try to material win/stalemate the opponent.
"there is already a blitz world champion and a rapid world champion. Classical world champion should be decided by classical games."

ditto.

if tied 6-6, let the champion keep the title. Alternatively, have a 13th Armageddon game using classical time controls.
The trick is that there are at least 3 things that all seem desirable, but are hard to have together.

1) A decisive winner of a WC match
2) Interesting games
3) Sponsorship

Short matches make it easier to get sponsorship, but also increase the chance of a tied match.

Increasing the match length would increase the chance of a decisive winner in classical games, but the longer the match the more likely the players will have some games where they take a toothless draw "rest day".

It's also harder to get sponsorship for a quality production event the longer it lasts.

Probably the simplest approach is to keep the shorter matches, but give the defending champion draw odds in the match.

Of course, this gives the defending champ an incentive to make easy draws where possible, and puts the challenger on substantially unequal footing in the match.

With the current system, as has been pointed out, you can end up having the world championship decided by rapid, blitz, or armageddon, which isn't ideal, but does let you keep the match short enough to get good sponsorship.

I'm honestly fine with either the current approach or the previous "defending champ stays on a tie" approach, which I think was last used in 2004.

They both have their problems, but I don't think either is terrible. If the two players cannot distinguish themselves from each other in the allotted games, we have to break the tie somehow, and another Kasparov-Karpov-style marathon isn't so appealing.

If you break it by giving to the champ, at least the title is decided by the result of classical games (although that result is a tie).

If you break it by giving it to who plays better in the rapid,blitz or Armageddon, at least it's still being decided by chess (albeit rapid/blitz/armageddon).

I'm pretty easy-going on this; either would work (for that matter, I also find Kasimdzhanov's proposal about drawn games appealing, but that's another kettle of fish entirely).

scrap the rapid and blitz world titles.
incorporate those 2 with the classical, and add chess 960

with that logic. the champion / winner is the most complete chess player deserving of the title World Chess Champion.

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