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Technical lag

Hello!

From recent moment I have noticed, that "server" parameter (under "ping") has became drastically more, than it was some time before...

In past, it was in worse case 10ms... jumping from 0 to 5ms on average,

But now (maybe after crazyhouse update) it jumps sometimes up to 80 ms... and something like 20 ms on average...

All these made me think, that some of the latest changes made server slower (more processing?).

Also, my bullet experience became slower, not so smooth like it was some weeks ago...

Maybe because we have >10,000 players online now? Right now server lag is more or less between 14 and over 50, with peaks between 100 and 200 each 5 seconds or so. Last time I saw this was during a lichess marathon.
I thought about that, but given that in past it worked flawlessly, and Thibault wrote that the server load is quite small all the time, I wonder, maybe that was actually connected with crazyhouse (which works slowly than bullet for me), because of some heavy calculations on the server side (let say, to validate moves)...

Right now, it is 4500 people online and lag is a little bit less, but still holding abode 10 ms for some time, what was rare it past (hitting 10 ms threshold)

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